Deep Rock Galactic: Rogue Core Resources & Progression Database
Use this Deep Rock Galactic: Rogue Core resources page to separate what helps you survive the current run from what carries forward between missions. Rogue Core is a roguelite: Expenite powers temporary in-run upgrades through R.E.P.D. / E.L.I.S., while progression resources such as C-Scrip and Merits are tied to longe
- Last checked
- 2026-05-19
- Page type
- status board
- Primary keyword
- Deep Rock Galactic: Rogue Core resources
Fast Answers
What is Expenite used for?
Expenite is mined during missions and deposited into R.E.P.D. / E.L.I.S. to generate temporary upgrades for the current run.
Open routeDoes Expenite carry over?
Treat Expenite as run-focused until the live build proves otherwise. It is not the same as permanent progression currency.
Open routeWhat resources affect permanent progression?
Official wiki currently lists C-Scrip and Merits as progression resources, with Cameras and Data Terminals feeding Reclaimer Point or Clearance-related progress.
Open routeCan I farm exact routes yet?
Not safely. Source locations exist, but best map, best route, and per-hour yield claims need Early Access sample data.
Open routeWhere do resource changes get tracked?
Patch-sensitive changes should be logged in Rogue Core updates and reflected back into this table.
Rogue Core updatesOverview
Use this Deep Rock Galactic: Rogue Core resources page to separate what helps you survive the current run from what carries forward between missions. Rogue Core is a roguelite: Expenite powers temporary in-run upgrades through R.E.P.D. / E.L.I.S., while progression resources such as C-Scrip and Merits are tied to longer-term unlocks, cosmetics, enhancement slots, deployments, promotions, and clearance-related systems.
Last checked: 2026-05-19 Asia/Shanghai Version status: Early Access launch window Evidence policy: Official site, Steam Store, and official Deep Rock Galactic wiki first. Numeric yields and unlock costs remain patch-sensitive until live build validation.
Quick Answers: Rogue Core Resources
What is Expenite used for? Expenite is mined during missions and deposited into R.E.P.D. / E.L.I.S. to generate temporary upgrades for the current run. Does Expenite carry over? Treat Expenite as run-focused until the live build proves otherwise. It is not the same as permanent progression currency. What resources affect permanent progression? Official wiki currently lists C-Scrip and Merits as progression resources, with Cameras and Data Terminals feeding Reclaimer Point or Clearance-related progress. Can I farm exact routes yet? Not safely. Source locations exist, but best map, best route, and per-hour yield claims need Early Access sample data. Where do resource changes get tracked? Patch-sensitive changes should be logged in Rogue Core updates and reflected back into this table.
How Expenite Upgrades Work
Expenite is the resource that turns a mission from a basic loadout into a real roguelite run. You mine it in the caves, deposit it into R.E.P.D. / E.L.I.S., and trigger temporary upgrade selections. The upgrade page tracks the selection rules; this resource page tracks where the Expenite comes from and which values still need validation.
Current official wiki mechanics to mirror on the upgrades page:
The first upgrade costs 120 Expenite. Each subsequent upgrade increases the cost by 10 Expenite. When the threshold is met, players must enter the R.E.P.D. radius to trigger the selection event. The game pauses during the selection event. Solo players with Cooper receive a secondary row of Cooper-specific upgrades after choosing their own upgrade.
Run-Only vs Permanent Progression
Do not treat every resource as something you should hoard for the Ramrod. Rogue Core splits progression into two visible layers:
What We Still Need to Verify
Best Expenite routes: No safe best-farm route until live build samples exist. Reward math: Cameras, Data Terminals, C-Scrip, and Merit reward amounts need screenshot-backed tables. Gauntlet rewards: The official wiki lists Gauntlet mission levels as a source for C-Scrip and Merits; reward reset timing and optimal priority still need live confirmation. Clearance progression: Cameras and Data Terminals support Intel Gathering and higher Clearance Levels, but full requirements need a launch build table. Co-op scaling: Expenite selection options and resource pressure change with team size; do not assume solo values match 4-player runs.
Rogue Core Resources Table: Official and Tracking Fields
Source-backed table for this page.
Run-Only vs Permanent Progression
Source-backed table for this page.
Resource Source Log
Source-backed table for this page.
Source Notes
- This page is assembled from the current Rogue Core launch brief, page PRD, and evidence-labeled editorial source material.
- Treat launch-window mechanics, balance, and exact values as tracking data until they are rechecked against the active Early Access build.
FAQ
What is the most important Rogue Core resource?
For run survival, Expenite is the first resource to understand because it powers temporary upgrades. For long-term progression, track C-Scrip, Merits, Reclaimer Points, and Clearance systems separately.
Does Expenite unlock permanent upgrades?
No confirmed source says Expenite itself permanently unlocks all upgrades. Current official wording ties Expenite to temporary run upgrades through R.E.P.D. / E.L.I.S.
What does an Expenite Gem do?
The official wiki says an Expenite Gem guarantees Epic upgrades for the player(s), and Cooper if present, when deposited.
What are Merits used for?
The official wiki says Merits unlock higher Enhancement levels, more Enhancement slots, Deployments, and Promotions.
What is C-Scrip used for?
C-Scrip is used in the Cosmetic Sheet at the Character Customization Terminal for cosmetics, Paint Jobs, and Pickaxe parts.
Should I follow fastest Expenite farm claims yet?
Not yet. Wait for post-launch sample-backed routes. Until then, use this page for resource meaning, not farm optimization.